PokeNet 2013 Release + Fix

  1. #1
    Utente Esperto L'avatar di Unreal
    Data Registrazione
    Jul 2013
    Messaggi
    510
    movimento giÓ fissato.
    -pozioni fisse.
    -IP incorporato.
    -Scelta della lingua rimossa. Auto English (scusate)
    -Default [NPC] Sprite Changer giÓ aggiunto (Costo $ 0)
    Sistema biglietto implementato
    -friends-list fisso.
    -in-game sfondo fisso. nero Auto
    -loading testo sullo schermo cambiato, messaggio di testo statico
    -loading image schermo separato immagine di login-screen da
    -font cambiato
    opzione a schermo intero rimosso
    -Selezionare Johto come posizione di partenza, rimosso (Il tuo lavoro attraverso il gioco)
    -Avvio automatico in Kanto. FTW
    -Rimossi tutti gli antipasti, oltre 1a generazione (fai una ricerca per 'em o qualcosa del genere)
    -Battaglia UI cambiato.
    Sprite pokemon-5a generazione aggiunto. (Aggiungere i dati Pokemon te <3)
    -Shiny sprites inclusi
    -chatbox sfondo
    -chatbox del filtro (parole proibite sono elencati in, forbidden_words tabella.
    -fuso orario fisso
    server assortimento limitato solo troppo uno.
    Pulsante server privato rimosso.
    -Alcune altre cose ho dimenticato.
    * ritornato troppo immagini originali di PokeNET indietro nel client

    ----------------------
    *IMAGES
    ----------------------
    Spoiler:


    ----------------------
    *REQUIRED JAVA
    ----------------------
    Very important! Must have these, or else this shit won't work.
    Java 1.6

    Java JRE


    ----------------------
    *DOWNLOAD
    ----------------------
    PokeNET: 2k13 | Original SVN


    DeathLord17s Repack v1: Download
    DeathLord17s changelog
    Code:
    CLIENT
    02/07/2013
    Added 'ServerIP' variable to GameClient.java, now uses this anywhere a server ip is.
    Added 'ServerName' variable to GameClient.java now uses this anywhere the name is necessary.
    Fixed the bug when using the "save" button on the options menu.
    Added option to save the username on login screen, saves in client: res/user.txt

    SERVER
    02/07/2013
    Added ranks to the chat message, easy change the numbers and text in source.

    DeathLord17s Repack v2: Download
    DeathLord17s changelog
    Code:
    CLIENT
    04/07/2013
    Pokedex Related
    Fixed Pokemon Name placement
    Fixed pokemon Name Width

    03/07/2013
    Pokedex added
    Added pokedex icon to UI bar
    Clicking icon opens new window::
    New window lists all pokemon (493).
    Clicking pokemon name opens new window with pokemon pokedex entry.
    Added pokemon image
    Added pokedex description entry
    Added pokemon name (needs to be fixed)

    02/07/2013
    Added 'ServerIP' variable to GameClient.java, now uses this anywhere a server ip is.
    Added 'ServerName' variable to GameClient.java now uses this anywhere the name is necessary.
    Fixed the bug when using the "save" button on the options menu.
    Added option to save the username on login screen, saves in client: res/user.txt
    Added news interface, loads from webpage 127.0.0.1/news.txt

    SERVER
    03/07/2013
    Extended server interface:
    Added "Kick" Button
    Added "Ban IP" Button
    Added "Unban IP" Button
    Added "Mute" Button
    Added "Unmute" Button
    (all work 100%)
    Started work on in-game hiscores, currently server finds the top 10 but does nto communicate with client.

    02/07/2013
    Added ranks to the chat message, easy change the numbers and text in source.
    Time service changed to "127.0.0.1/time.php" use time.php in this folder for it.
    Stopped error message from appearing if there is no svn file.
    Stopped console logging of TCP/UDP messages
    Added news.txt to webserver
    ----------------------
    *LIVE SERVER(s)
    ----------------------
    1. ~removed.
    2. TBA
    3. TBA

    ----------------------
    *ADD-ONS
    ----------------------
    Add-on V1: Download
    *Images




    Add-on V2: Download
    *Images



    ----------------------
    *GUIDE
    ----------------------
    Setup
    Compile

    ----------------------
    *TOOLS
    ----------------------
    Eclipse
    Tiled Map Editor



    -------------------------------
    *change embedded IP
    PokenetClient > src > org.pokenet.client.ui.frame > ServerDialog.java
    Code:
    /*
    * Create all the server buttons
    */
    try {
    m_servers = new Button[5];
    m_host = new String[5];
    //Below is the default server selection. This should be used as your ONLY option.
    m_servers[0] = new Button("Entei");
    m_servers[0].setSize(280, 24);
    m_servers[0].setLocation(16, 32);
    m_servers[0].setVisible(true);
    m_servers[0].addActionListener(new ActionListener() {
    public void actionPerformed(ActionEvent arg0) {
    GameClient.setHost("localhost");
    }
    });
    this.add(m_servers[0]);

    -------------------------------
    *change window title(s)
    PokenetClient > src > org.pokenet.client > GameClient.java
    Code:
    m_instance = new GameClient("PokeNET: 2k13");

    Code:
    m_confirm = new ConfirmationDialog("Are you sure you want to close PokeNET?",yes,no);

    Code:
    gc = new AppGameContainer(new GameClient("PokeNET: 2k13"),

    -------------------------------
    *change chat-box 'Welcome Message'
    PokenetClient > src > org.pokenet.client.ui.frames > ChatDialog.java
    Code:
    addAnnouncement("Welcome to PKMN-NEXUS!");

    -------------------------------
    *change ticket submission dialog
    PokenetClient > src > org.pokenet.client.ui.frames > HelpWindow.java
    Code:
    this.add(m_submit);

    ticketText = new TextArea();
    ticketText.setSize(308, 50);
    ticketText.setLocation(problemText.getX(), problemText.getY() - 72);
    ticketText.setText("If you are experiencing an in-game issue and would like to speak to a PokeNET staff member, then please use the form below to submit a ticket.");
    ticketText.setForeground(new Color(255, 255, 255));
    ticketText.setBackground(new Color(0, 0, 0, 0));
    ticketText.setBorderRendered(false);
    ticketText.setEditable(false);
    ticketText.setWrapEnabled(true);

    this.add(ticketText);



    ----------------------
    *BUG FIXES
    ----------------------

    -------------------------------
    *fullscreen fix; credit:
    DeathLord17
    (This fix will already be provided in DeathLord17s repacks, posted under 'Download')
    PokenetClient > src > org.pokenet.client.ui.frames > OptionsDialog.java
    Code:
    m_options.remove("fullScreen");
    m_options.put("fullScreen", Boolean.toString(m_fullScreen
    .isSelected()));

    Remove this code
    Code:
    m_options.put("fullScreen", Boolean.toString(m_fullScreen
    .isSelected()));

    ---



    Ultima modifica di Unreal; 09-02-2014 alle 17:32
    PokeNet 2013 Release + Fix

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