In all driving games that I played and that had crash damage implemented, I felt that it is not like in the real world. For example if you colide 150kph in to a wall, yes, bumpers and some other stuff will fall off (maybe a weel if you drive formula) but you will hardly end up crumbled and wrinkled. Is it just me that have this feeling or? Maybe racing cars have cages that prevent this behaviour, but still, when I watch real crash videos cars get smashed in all sorts of ways that I never see in any game. Until yesterday, when I stumbled on this :
I mean this is not really that important for a racing game to be perfect, maybe more for some destruction derby kind of game, but still, this is sim so there goes my question.

Original Writen by ssijak in General Discussion Category, the date of 22-06-2015 09:56.